Brigaton's Blog

Welcome to my blog :)

Fucking off 8/17/25

Hello so I was maybe sick for like 3 days but during those 3 days I got Pacific Drive and I spent like 6 days playing that oh also I got skyrim so I was also busy with that game anyways I am back now also I am pretty sure that my school is starting soon and I have completed fuckall this summer when it comes to learning opengl because of my indecisiveness and the fact that I get so easily distracted and sucked into games, anyways see you soon.

Hopefully an end to the flipflopping 8/8/2025

Hi it has been a while to say the least we got back from hawaii last night at like 11PM I was way too tired to update my blog on account of coming back at 11 and today I got sick yaaay anyway I will have thought it through and I belive that I should just learn opengl hopefully I don't go back on learning it this time I am not going to do that now though because I am tired and a bit sick hopefully I will be able to do it tomorrow.

Vacation 7/26/2025

Hello I looked in to 3D and it looks like I might just need to do Raylib's 3D. Also my family is going on vactation so I wont be able to do anything or update the site until I am back see you soon hopefully

Fear and proccrastination (and 3D) 7/22/2025

So for the last good while I have been not programming because deep down I know that I want to make a 3d game and that I don't want to use a game engine, but I also don't want to ever touch opengl again. The problem is that I have been distracting my self from programming because I am afraid that once I go back to programming I will fall flat on my face and prove to myself that I am infact a failure at the hobby that brings me so much joy and is one of my main interests. I hope that if I force myself to just keep going I can finally get rid of this stupid fear. My solution is to look harder for a 3D library. (or I might just learn opengl but I really don't want to have to do that) So I will begin searching for a good 3D library. Hopefully this actually works.

Progress 7/12/2025

I did not get that much work done yesterday or the day before that so I decided to delete my work from those days and start over mainly to prove to myself that I don't suck at programming. I acidentally spent like 5 hours playing Minecraft and once I was done I started programming I programmed for about 2.5 hours and at the end of it I had a player as well as some nice movement, collisions, and I have seperate cordinates specifically for drawing. Tomorrow I will get to work on object drawing and making a level editor. I am happy with my progress and once I make a working level editor I will show off the prototype of the game. Also I actually used classes this time.

I'm back 7/10/2025

So I am back now that little break was a bit longer than I expected it to be. But that is not important what is important is that I am back and I am working on that project I previously mentioned right now. I will probably update this page tonight with my progress bye.

After effects 7/1/2025

So the first thing I want to say is that I have come up with some 2D game ideas so I will be using raylib for that. The second thing is that I am not starting now. I think the problem is that right after feeling like I was the worlds worst programmer I decided to spend 2 days learning opengl only for that to fall flat and cause me to give up on an idea that I was really jazzed about. That still leaves me feeling a bit burned so I will probably start on my game tomorrow or maybe the day after that. Anyways that is mostlikley all for today bye. :)

Godot 6/30/25

After trying to come up with ideas I have realised that everything I want to make is 3D. I also as previously mentioned hate graphics programming. So I will be using godot I have heard that it keeps getting better, it is open source, it supports linux, and you can add C++ scripting functionality. I am not giving up on making a game without an engine that is what I really want to do, but I will not wait until we get really good high level graphics libraries that abstract drawing a object into a few simple lines of code. So I shall make some games in godot while I wait.

OpenG(hel)L 6/30/25

So maybe 2D games are not too limiting because I have been trying to learn Opengl over the past 2 days and what I found out is that I fucking hate graphics programming. So it is back to 2D also I am completly fine with the fact that I deleted that old code because I was planning on rewriting it so I could use classes and methods. I expect this rewrite to be faster I will check in with guys you tomorrow...... hopefully.

OH COME ON! 6/28/2025

Oh god damn it literally every idea I have only really works in 3d so I can't really use raylib or most of my code. So I am restarting this game now.

How are you? 6/27/2025

How are you? because for the entierty of today and yesterday I completly fucked off and did something else. All I did yesterday was fix one bug and today I replaced all of my collision with the usual aabb bounding box because my collision code sucked and it is not helping that the feeling of imposter syndrome is setting in I feel like shit and I feel like the worlds worst programmer. The worst part is that I love programming and it just sucks to feel like you are so shit at one of the few things that you really enjoy. Atleast I can show you what I fucked of to do yesterday it is this shitty render.



Okay thats it we should be back to our regularly scheduled content tomorrow

Uneventful 6/25/2025

Today was uneventful I got a basic health bar working and I made it so that the player can only use their inital jump when they are on the ground. I also made it so that you can only jump after you stop pressing the spacebar preventing the player from using up the double jump instantly. I will probably be less distracted tomorrow so expect a much larger update by then.

Progress 6/24/2025

So I started the day be deciding that my code was ass and I needed to rewrite it. So that's what I did after about 6 hours I had ~300 lines of code, and I have made more progress than before the rewrite, now I have some good collisions and a nice character controller.

Site refresh 6/23/2025

I just learned enough CSS to make the site a bit presentable and that is about it for now oh also this look will mostlikley be temporary as I learn more CSS I will probably land on a more permanent look for the site that I am more proud of.

Distractions 6/22/2025

I have this wierd problem where even though I like programming I keep getting distracted. The real problem is that once that happens my brain just goes "mission failed we'll get em next time", and it decieds that I just can't be productive that day. I don't know if anyone else has this problem but it really fucking sucks. Also I am starting work on a game using raylib :)

First post 6/18/2025

I guess I am blogging now. I just watched a video on the indiweb and decided I should go check out neocities so here I am. I probably will use this to give updates on the games I am working on but who knows what will happen. Also I am learning html/css so this website should not stay shity for too long